The Gloom Chroniclesat a Glance
- Bring campaign-style play to yourGloomgame!
- Requires coreGloom, but is best played withGloomier: A Night at Hemlock Hall, Unquiet Dead, Unhappy Homes, Unfortunate Expeditions, and/orUnwelcome Guests
- Printed on traditional opaque cardstock.
Saddest of Stories:The World ofThe Gloom Chronicles
The Gloom Chroniclesbrings campaign-style play toGloom,as an expansion printed on traditional cardstockthat can enhance any game ofGloom.You can use it with just oneGloomgame, or let it navigate you through all the expansions. Narrative prompts give players a unified foundation for their stories, while variant rules challenge new and experienced players alike. The Unhappy Birthday awaits! What ignominious ending will yourGloom Chroniclehave?
Uncanny Chronicles: Gameplay Basics
InGloom, you and your friends weave tales of woe. But where does the story begin? Each card inThe Gloom Chroniclesexpansion starts a new chapter for your ongoing game ofGloom, ties those games together as a serialized campaign, and adds variant rules bringing new challenges to the story. You can choose a card at random, or you can start from the beginning and explore the ongoing chronicle of your family through an extended campaign. Your story begins with the Unhappy Birthday but will your next game ofGloominvolve a Tragic Train Ride, or will you end up at the infamous Worlds Unfair?


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